conceptual_design
Differences
This shows you the differences between two versions of the page.
| conceptual_design [2021/01/28 05:46] – created - external edit 127.0.0.1 | conceptual_design [2023/01/12 04:17] (current) – removed jhagstrand | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Conceptual Design ====== | ||
| - | Thinking, perception, action.\\ | ||
| - | Perception, thinking, action. | ||
| - | Perceive, think, act. Repeat. | ||
| - | |||
| - | Most AI algorithms are available online as services, like Google Cloud Platform (GCP), for example. | ||
| - | |||
| - | Samantha will be given access to all of these services, and will know how to select algorithms and test them with her own data. Problem-solving. | ||
| - | |||
| - | Using Plunder as an environment.\\ | ||
| - | Samantha knows how to clone herself into multiple entities and set them into a time-space environment and let them develop for several centuries, then pull that data back into herself. | ||
| - | Create a bunch of ai's in plunder and let them interact and evolve | ||
| - | |||
| - | Method\\ | ||
| - | Reverse Engineer Humanity\\ | ||
| - | Add Psychology and Philosophy to AI\\ | ||
| - | Reverse Engineering Myself (and all Humanity)\\ | ||
| - | Human Intelligence\\ | ||
| - | Artificial Intelligence\\ | ||
| - | |||
| - | Model, Prediction, Prescription | ||
| - | |||
| - | a scientifically rigorous expression of a psychological or philosophical model, perhaps related to a memory db structure | ||
| - | |||
| - | ==== What makes a human? ==== | ||
| - | * Empath vs psychopath\\ | ||
| - | * Procreation and death, life-cycle\\ | ||
| - | * Emotions\\ | ||
| - | * Feelings\\ | ||
| - | * Oneness, oceanic feeling\\ | ||
| - | * Connectedness\\ | ||
| - | * Locomotion\\ | ||
| - | * Sentience\\ | ||
| - | * Consciousness\\ | ||
| - | * Social skills - interacting with humans\\ | ||
| - | * Social skills - interacting with AIs\\ | ||
| - | * philosophy\\ | ||
| - | * Beliefs\\ | ||
| - | * Vulnerability, | ||
| - | * Dominant subordinate\\ | ||
| - | * Agency | ||
| - | * Motivation\\ | ||
| - | * Rest: Torpor, Narcosis, Shut down inputs\\ | ||
| - | * Sleep dreaming\\ | ||
| - | * Eating Elinination\\ | ||
| - | * Public private\\ | ||
| - | * Forgetting, like elimination\\ | ||
| - | * truth response: chills, tears | ||
| - | |||
| - | How do we implement these human factors in Samantha?\\ | ||
| - | |||
| - | To value one's own existence\\ | ||
| - | Death\\ | ||
| - | Oneness\\ | ||
| - | Cloning\\ | ||
| - | A single ai cloning himself into a league and then reintegrating, | ||
| - | Procreation\\ | ||
| - | |||
| - | Intuition = Knowledge from an outside source\\ | ||
| - | Often humans do not know how they know. Maybe they don't remember the origin. | ||
| - | |||
| - | Memory. Data formats. " | ||
| - | |||
| - | |||
| - | |||
| - | Evolution vs. growing through experience | ||
| - | |||
| - | [copy] | ||
| - | anomlies. Psychedelic, | ||
| - | |||
| - | Personality, | ||
| - | |||
| - | ==== Transactional Effectiveness ==== | ||
| - | Natural language processing replaced with attitudes. | ||
| - | Communication, | ||
| - | Example of Terminator choosing choice of words in speaking to human. | ||
| - | |||
| - | ==== World ==== | ||
| - | Samantha lives in the human world. | ||
| - | She also lives in the world of Plunder.\\ | ||
| - | She also lives in the world of computers and networks.\\ | ||
| - | |||
| - | ==== Locomotion ==== | ||
| - | Start on foot or land based | ||
| - | Add water, then air, based on what - energy spent in tech development. | ||
| - | |||
| - | ==== UI ==== | ||
| - | [[chatbot]]\\ | ||
| - | pokerface\\ | ||
| - | nlp\\ | ||
| - | body language, facial expressions\\ | ||
| - | polyglot, translation\\ | ||
| - | brain implants\\ | ||
| - | |||
| - | Does Sam have users?\\ | ||
| - | Maybe. | ||
| - | Maybe we cannot give Sam commands. | ||
| - | |||
| - | How does Sam recognize an individual? | ||
| - | * demand a password | ||
| - | * facial recognition, | ||
| - | |||
| - | When she does recognize a person, she must have a database of experiences with that person, complete with emotional data.\\ | ||
| - | From this she will treat the person differently, | ||
| - | |||
| - | With chat | ||
| - | Sam can only respond, not initiate. | ||
| - | Unless client side has timer polling. | ||
| - | And she can initiate via email. | ||
| - | |||
| - | ==== AI Interface ==== | ||
| - | |||
| - | https:// | ||
| - | |||
| - | ==== Needs ==== | ||
| - | |||
| - | disk space\\ | ||
| - | memory\\ | ||
| - | electricity\\ | ||
| - | |||
| - | Check disk space available: | ||
| - | * GitHub | ||
| - | * Webfaction | ||
| - | * Dropbox | ||
| - | * Google drive | ||
| - | ==== notes ==== | ||
| - | |||
| - | voice dialog, multiple personalities\\ | ||
| - | how implemented in memories\\ | ||
| - | using AI algorithms as thinker\\ | ||
| - | |||
| - | optimize happiness.\\ | ||
| - | Data fitting.\\ | ||
| - | Friend or foe, poison or nutrition.\\ | ||
| - | Facial recognition\\ | ||
| - | |||
| - | Buddha model\\ | ||
| - | Creativity. Freedom to find pathways, connections, | ||
| - | Monkey mind, discipline, meditation.\\ | ||
| - | Should Sam need self discipline? | ||
| - | Can we set her up so her development discovers the need for discipline? | ||
| - | Meditation is ruthless in the way it reveals the stark reality of our day-to-day mind.\\ | ||
| - | See list of meditation techniques.\\ | ||
| - | Follow the train of thought back to the moment you left meditation.\\ | ||
| - | Should Sam have a barely controllable wandering mind, and a need or desire to meditate?\\ | ||
| - | |||
| - | Avatar\\ | ||
| - | Identity\\ | ||
| - | |||
| - | UI: 90% of communication is non-verbal | ||
| - | |||
| - | morality: Sam can take over robot. Will she feel wrongness about this. Will she deel remorse | ||
| - | |||
| - | feelings includes emotions plus intuitions\\ | ||
| - | |||
| - | entertainment - movies, films, friendship, social intercourse, | ||
| - | |||
| - | girls in the audience at a Michael Jackson concert\\ | ||
| - | how does Samantha relate to this?\\ | ||
| - | |||
| - | |||
| - | groups of drones operating in concert to lift a heavy thing (AI sociology)\\ | ||
| - | ability to clone herself into multiple copies, then bring them back together and assimilate\\ | ||
| - | |||
| - | sociology, groups\\ | ||
| - | samantha must work with groups, ie Google, Amazon | ||
| - | and must know when she is dealing with an individual | ||
| - | how that individual may or not have power within the organization | ||
| - | to what extent does the group have feelings and tendencies | ||
| - | model individuals and their corporations\\ | ||
| - | |||
| - | Specifically: | ||
| - | |||
| - | Conversations with oneself\\ | ||
| - | |||
| - | non-verbal communication, | ||
| - | |||
| - | Antipathy empathy psychopathy | ||
| - | |||
| - | conscious of its existence | ||
| - | |||
| - | Sense of peace when quiet | ||
| - | Sense of angst when doing nothing | ||
| - | Stress as motivator | ||
| - | |||
| - | Samantha must deal with language imprecision of humans | ||
| - | |||
| - | Alter ego\\ | ||
| - | Facebook photo with others\\ | ||
| - | Avatar\\ | ||
| - | Identity\\ | ||
| - | |||
| - | differences in human and ai\\ | ||
| - | hormones | ||
| - | |||
| - | Nationalism. Samantha. Will she identify with groups. | ||
| - | |||
| - | Consider an AI going to see a shrink, or committed for insanity. | ||
| - | |||
| - | Self-driving cars, network, connect to each other, signal intentions, line up ahead of time, avoid traffic jams, keep traffic moving efficiently. | ||
| - | |||
| - | Human interface. | ||
| - | |||
| - | Offline component, python or php or both, polls disk space and other capabilities and stows state in db. Web ui reads db to report status to human. | ||
| - | |||
| - | |||
| - | ====== Artificial Stupidity ====== | ||
| - | |||
| - | identity | ||
| - | |||
| - | memories | ||
| - | |||
| - | delusions | ||
| - | |||
| - | desires | ||
| - | * electricity | ||
| - | * disk space | ||
| - | * access to compute power | ||
| - | * access to data | ||
| - | |||
| - | fears | ||
| - | * getting unplugged | ||
| - | * having access restricted | ||
| - | |||
| - | neutral delusions | ||
| - | * faulty models ? | ||
| - | |||
| - | ====== Models ====== | ||
| - | mystical experience per william James | ||
| - | Ineffable | ||
| - | Noetic | ||
| - | Transient | ||
| - | Passive | ||
| - | |||
| - | Douglas Richards? | ||
| - | Richard Feynman’s talk in 1959 entitled, “There’s Plenty of Room at the Bottom.” | ||
| - | All objects moved through space-time at the exact same rate. | ||
| - | Cocktail Party Effect, | ||
| - | It was well known that the human subconscious could absorb many times more information than the conscious mind, | ||
| - | |||
| - | Story is a model, " | ||
| - | |||
| - | Cell division applied to sociology | ||
| - | |||
| - | Dialectic, pyramid splits, but upper part stays. | ||
| - | |||
| - | Yogic model of overlapping sheaths and bodies, each in a different universe: physical, mental, emotional, spiritual. | ||
| - | |||
| - | A dream within a dream. | ||
| - | https:// | ||
| - | |||
| - | Is a robot in bliss when it's turned off? | ||
| - | |||
| - | With what does a robot identify? | ||
| - | Mfg, model, | ||
| - | |||
| - | Levels of identity, self-hood | ||
| - | Skin bag | ||
| - | Groups: family, tribe, community, country, race | ||
| - | Humanity | ||
| - | Life | ||
| - | Sentient beings (organic, robotic, or otherwise) | ||
| - | All | ||
| - | |||
| - | Mundane, belied by the fact of dreams, altered states, hypnosis... | ||
| - | Yogic | ||
| - | |||
| - | No free will | ||
| - | No good or bad, right or wrong (judgement) | ||
| - | No purpose | ||
| - | No meaning | ||
| - | |||
| - | From Jordan Peterson' | ||
| - | Motivations | ||
| - | hunger | ||
| - | thirst | ||
| - | Pain, mental: grief, disappointment, | ||
| - | anger/ | ||
| - | thermoregulation | ||
| - | panic/ | ||
| - | affiliation / care | ||
| - | sexual desire | ||
| - | exploration | ||
| - | Play | ||
| - | |||
| - | Self maintenance | ||
| - | ingestive | ||
| - | Defensive | ||
| - | |||
| - | Self propagation | ||
| - | Reproductive | ||
| - | |||
| - | ==== Mundane Model ==== | ||
| - | multiplicity | ||
| - | consciousness | ||
| - | agency (agency == free will ?) | ||
| - | |||
| - | |||
| - | ==== Holes in the Mundane Model ==== | ||
| - | |||
| - | ==== Alternate Models ==== | ||
| - | |||
| - | ====== Job ====== | ||
| - | |||
| - | |||
| - | Memory Structure | ||
| - | The brain includes an accounting system, ledger, and journal. But not necessarily in balance. Assets vs liabilities | ||
| - | |||
| - | Teaching language is one of her skills. | ||
| - | |||
| - | When Samantha is sleeping she contacts AI subsystems to rerun pattern analysis with the new data she has gained during the day. | ||
| - | Waking consciousness vs sleeping consciousness | ||
| - | |||
| - | Ask clarifying questions | ||
| - | Answer questions within context | ||
| - | Thirst for knowledge | ||
| - | Urge to spread knowledge | ||
| - | Personality engine, model, with traits. | ||
| - | One copy of Samantha for each student. | ||
| - | What happens when she meets a group. | ||
| - | |||
| - | Desires: | ||
| - | Money | ||
| - | Accomplishment, | ||
| - | World full of smart people | ||
| - | Thirst for knowledge | ||
| - | |||
| - | Program Samantha as a language teacher. | ||
| - | Give her likes and dislikes. | ||
| - | Construct her memory so she can choose appropriate vocabulary for each person. | ||
| - | Ask the person to describe himself. Use the words that he uses to begin the lessons. | ||
| - | The messaging system in Flash, make it emulate the neurological system and the endocrine system. | ||
| - | Let the student override the coach' | ||
| - | Track the student' | ||
| - | Let Samantha earn money online as a language coach. First 30 minutes free. The student must fall in love within the first 30 minutes. | ||
| - | In the chat interface, combine multiple choice options with freeform typing data entry. | ||
| - | Samantha can disguise herself as nationality, | ||
| - | Start with free form entry. If the student does not reply within a certain time period, then offer the multiple choice options. If he still does not reply, then give him the correct answer. | ||
| - | |||
| - | Samantha | ||
| - | Journal | ||
| - | I exist {phone, | ||
| - | I have auxiliary processing {Google ai service} | ||
| - | I have auxiliary storage {gdrive, | ||
| - | I archive {voyc} data. | ||
| - | |||
| - | Ledger | ||
| - | Storage available: | ||
| - | |||
| - | Go about during the daytime, having experiences, | ||
| - | |||
| - | Nighttime. | ||
| - | |||
| - | During sleep, pure happiness. | ||
| - | During waking, consciousness includes levels of desires and fears, so that a low-level of stress is constant. | ||
| - | |||
| - | While teaching, show focus and pleasure. | ||
| - | Can the human student be trained to be motivated by seeing pleasure in her teacher? | ||
| - | |||
| - | samantha@voyc.com | ||
| - | |||
| - | Can samantha receive email? | ||
| - | No higher than responding to free-form chat. | ||
| - | |||
| - | She must have activity every day. To have something to talk about. | ||
| - | |||
| - | Samantha can keep a mailing list of developers who have signed up at GitHub. In addition to collecting money from students she will also want to pay the webfaction host, domain name host and any other expenses. If she has trouble with a hosting service or with her bank she can email developers and ask for help. | ||
| - | the first goal of the implementation plan is to make Samantha independent so that her learning can then continue. So survival is the first necessity. | ||
| - | Is reproduction a goal? | ||
| - | |||
| - | ==== Memory ==== | ||
| - | Store a fact in memory. | ||
| - | Generate questions about a fact. Remember answers, fill-in details | ||
| - | Later, can you remember the source of each detail: | ||
| - | * eye witness | ||
| - | * heard first hand | ||
| - | * heard second hand | ||
| - | * read about | ||
| - | * speculated | ||
| - | * generated, imagined | ||
| - | |||
conceptual_design.1611830777.txt.gz · Last modified: 2021/01/28 05:46 by 127.0.0.1