piloting
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| piloting [2022/09/23 01:21] – created jhagstrand | piloting [2023/01/12 11:38] (current) – removed jhagstrand | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Piloting ====== | ||
| - | |||
| - | the current method works when steering_angle is 0 | ||
| - | |||
| - | when steering is <> 0, then heading is changing (as well as position) | ||
| - | |||
| - | first calc the new heading | ||
| - | |||
| - | then calc the new position (already done) | ||
| - | |||
| - | treat steering_angle as a bearing, that is, an angle in degrees, add it to the previous heading to get the new heading | ||
| - | |||
| - | lastKnownHeading + steering_angle = newHeading | ||
| - | |||
| - | | ||
| - | |||
| - | heading+helm = prediction of future course | ||
| - | |||
| - | course = actual travel = line from previous position to current position | ||
| - | |||
| - | simmode = precise | ||
| - | heading is set instantly to what we want we want it to be | ||
| - | line: heading = course, line from prevpos to current positon | ||
| - | arc: heading is assumed to be perpendicular to the ray from cone to current position | ||
| - | both: on nextleg, heading jumps to next leg from | ||
| - | no drift | ||
| - | |||
| - | simmode = helmed | ||
| - | heading is what it is | ||
| - | course is what it is | ||
| - | set helm bring course back to what we want | ||
| - | includes drift | ||
| - | |||
| - | when we reach a cone | ||
| - | change bearing to next cone | ||
| - | set helm to steer a circle - how to calculate this based on radius and speed? | ||
| - | stay in the circle until heading = bearing | ||
| - | |||
piloting.1663910486.txt.gz · Last modified: 2022/09/23 01:21 by jhagstrand